I updated the Splash page for my website, so now it displays both blogs. If I ever finish a comic, I’ll add comics to it as well.
My unity project now has a character creator and a basic conversation working. I’m rethinking my body font choice. It looks a little too thin in Unity, which is unfortunate, because it looks good in other media. You can move your player back and forth and direct with a mouse. When you enter the character’s space your player will stop moving and the character will turn to you and a conversation panel appears with a set of buttons.
- I still can’t figure out why the hover isn’t working on the buttons. I suspect it has something to do with the ray cast, but I can’t see why. The ray cast that’s directing the player only detects things on one layer.
- I need to model some proper background and see how it looks.
- The outline on the shader is starting to do what I want, but it’s still in need of a great deal of tweaking. I removed the bit from the code that was making it stay the same width regardless of camera distance.
- I really need to start designing the UI. It’s ugly and it bothers me.